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The binding of isaac rusted key
The binding of isaac rusted key






  1. #The binding of isaac rusted key mod#
  2. #The binding of isaac rusted key update#
  3. #The binding of isaac rusted key full#

#The binding of isaac rusted key full#

reverted big and medium Fistula's contact damage to full heart changed both Uriel's and Gabriel's HP to 600 (including their fallen variants) reworked several special & normal rooms moved the Chest/Blue Womb trap rooms to Cathedral/Sheol reverted Stone Chests back to normal as they could otherwise cause a glitch with the Key Master might have missed some changes due to making them months ago reverted the visual change to Slot Machines replaced all Quarters with Store Credit (adds 15 coins) The Ankh now adds 1 soul heart on pickup Blood Bag doesn't give Speed up anymore, only heals 3 additional hearts and got a sprite change changed IV Bag to a passive (Speed up + heals 3 hearts), gave it a costume changed Bob's Rotten Head to a passive (adds 1 black heart) and gave it a costume changed Uriel/Gabriel HP to 60 + 45 stageHP (same as Krampus/Fallen) removed the previous Angel encounters from Sheol/Cathedral replaced Ultra Pride with Angel encounters replaced Super Pride with Ultra Pride and also removed the him from normal rooms, making Dead Cat unobtainable moved Notched Axe from the Treasure pool to the Shop pool moved Guppy's Collar from the Treasure pool to the Boss pool

#The binding of isaac rusted key update#

FINAL AFTERBIRTH UPDATE (moving on to AB+ for further updates)

#The binding of isaac rusted key mod#

  • The mod might not work properly on Mac/Linux.
  • Hearts cannot spawn in the library/cathedral-styled top secret rooms.
  • Shops have an empty deal when there would be a battery pickup on sale.
  • KNOWN ISSUESIf you find a bug that is not listed below and not already present in the regular game, let me know. See the attached text file for more details. Most of these are pretty subtile though, as I still want this mod to "feel like Isaac". including graphics, items, enemies, descriptions, ambush waves, and more. The soundtrack is replaced by the original Danny B soundtrack and the announcer has been removed. Oh, and proper final bosses await you at the end of The Chest or Blue Womb. Special rooms have been revamped to make them all relevant but not overly powerful. Further changes are made to prevent unfair damage and to encourage resource management.ġ00+ new rooms have been added, notably to the final floors. Most non-standard-sized rooms have been removed, but all of the remaining rooms can appear regardless of the chosen difficulty, effectively increasing the overall room variety. Room layouts got a major treatment as well. In fact, my previous mod already attempted to rebalance the game without cutting content, but I didn't like the result. This will be a big turn-off for some people, but I decided from the very beginning to value core gameplay over the sheer amount of items (there's still a big enough variety imo). More items are now considered special and item rarities have been introduced (common, uncommon, rare).Īlso, the amount of obtainable items, trinkets and pickups has been reduced, with a few remaining ones working differently than before. KEY FEATURES Item pools were completely reworked from scratch to adjust the average run power and to make them feel more unique. Recommended to play on normal difficulty while using the included save file. Therefore, the mod is quite personalized and will probably appeal to a small audience only. It started as an attempt to make Afterbirth interesting again for myself, as I was slowly getting annoyed by the game's overall lack of balance (compared to both Vanilla Isaac and my recent addiction, Enter the Gungeon). FOR THE AFTERBIRTH+ VERSION, PLEASE CHECK THE STEAM WORKSHOP PAGE.Īre you tired of OP/game-breaking builds being handed to you on almost every run? Do you miss the pacing and the resource management from the original Binding of Isaac? Do you want a proper difficulty curve, where a run starts off easy and actually gets more challenging as you progress?








    The binding of isaac rusted key